Post by SeGaTai on Jul 2, 2012 18:33:07 GMT -5
During this game, you'll be able to do something every day. All of you will be able to do something. I will be drowning in actions, so much that I will need to build a tiny boat in order to sail over the sea of PM's in order to get to narration island. The most common actions are:
Move: Move into an Adjacent area yo
Attack: You can attack a target up to three times in the area you are in, or up to three targets once, or one target twice and one target once if you want to be fancy about it. Basically, your attack power is triple of whatever weapon you are actually holding. Any attacks you do not use will instead hit any NPC Infected/Obvious Infected in your area.
You will always have your fists (Attack damage - 10, Melee)
Assault: If you want to attack an adjacent area, you assault it. Same as an attack, but you can either target a specific person in that area, or target all players in that area (You can even say "I will assault and attack any players in the area that are not Kime, and Kime will go unscathed if you want to be super fancy) and your attacks will be split between them. You still get your three attacks, and if you move out of an area things targeting you in that area still hit.
Fortify: You point your gun towards the door and shoot anyone who enters your area. You can send me a list of people who are allowed to enter your area without getting shot if you fortify, but everyone else gets to eat a bullet. You will shoot up to three different people that enter your area (Or the same person thrice if only one person enters).
Guard: You put yourself between the target and any attacks. You get hit instead.
Search: You can search an area for new items! Items depend on the type of area you're in, more likely to find sharks in the shark tank and all that. A maximum number of three items can be found in any specific area every day, so don't all try to grab medical supplies from the medical bay at once.
Heal: If you have an item with a healing effect, you can heal someone with it instead of attacking/assaulting/fortifying!
Reinforce: If you have an item with a reinforcement effect, you can weld shit together, upend tables and do rudimentary repairs in an area, giving it bonus Armour that helps reduce damage from NPC's players suffer in an area, and also helps restore broken equipment. This is done instead of Attacking/Assaulting/Fortifying
Interact: Some rooms have things you can interact with! Who knows what they do? (Check the map), this is instead of attacking/assaulting/fortifying
Launch: Yes, you can fly one of the fighters in the hanger bay. I hope you're a trained pilot.
Juggle: You juggle in the face of adversity.
Move: Move into an Adjacent area yo
Attack: You can attack a target up to three times in the area you are in, or up to three targets once, or one target twice and one target once if you want to be fancy about it. Basically, your attack power is triple of whatever weapon you are actually holding. Any attacks you do not use will instead hit any NPC Infected/Obvious Infected in your area.
You will always have your fists (Attack damage - 10, Melee)
Assault: If you want to attack an adjacent area, you assault it. Same as an attack, but you can either target a specific person in that area, or target all players in that area (You can even say "I will assault and attack any players in the area that are not Kime, and Kime will go unscathed if you want to be super fancy) and your attacks will be split between them. You still get your three attacks, and if you move out of an area things targeting you in that area still hit.
Fortify: You point your gun towards the door and shoot anyone who enters your area. You can send me a list of people who are allowed to enter your area without getting shot if you fortify, but everyone else gets to eat a bullet. You will shoot up to three different people that enter your area (Or the same person thrice if only one person enters).
Guard: You put yourself between the target and any attacks. You get hit instead.
Search: You can search an area for new items! Items depend on the type of area you're in, more likely to find sharks in the shark tank and all that. A maximum number of three items can be found in any specific area every day, so don't all try to grab medical supplies from the medical bay at once.
Heal: If you have an item with a healing effect, you can heal someone with it instead of attacking/assaulting/fortifying!
Reinforce: If you have an item with a reinforcement effect, you can weld shit together, upend tables and do rudimentary repairs in an area, giving it bonus Armour that helps reduce damage from NPC's players suffer in an area, and also helps restore broken equipment. This is done instead of Attacking/Assaulting/Fortifying
Interact: Some rooms have things you can interact with! Who knows what they do? (Check the map), this is instead of attacking/assaulting/fortifying
Launch: Yes, you can fly one of the fighters in the hanger bay. I hope you're a trained pilot.
Juggle: You juggle in the face of adversity.